On the casting, producer Shinsuke Umeda said: "I'm working on a project with someone from Quentin Tarantino's Kill Bill. On December 13th, 2019 Akane Sachimura was the second character revealed, played by Chiaki Kuriyama. Hongō previously performed the lead role of Makoto Naegi in the stage adaptations of Kodaka's Danganronpa: Trigger Happy Havoc and Danganronpa 3: The End of Hope's Peak Academy, as well as providing the voice of Ryota Mitarai in the Danganronpa 3 anime, and Kodaka cast Hongō in the lead role of Death Come True because he loved Hongō's acting and thought he would be a good fit for the role and scenario. I wanted to perform acting that couldn't be expressed well in CG so that players could understand why live-action film was chosen for this project". The thoroughness of the script is also very good, complete with unique features that can only be found in this game. I think it is a new endeavor to produce this all in live-action. In a statement, Hongō said: "This is an adventure game with a story that changes according to decisions made by the player. Makoto Karaki, played by Kanata Hongō, was the first character revealed on December 10th, 2019. The game will feature a soundtrack composed by Danganronpa composer Masafumi Takada, with a theme song composed and performed by Japanese rock band "Kami-sama, I have noticed". It is planned for the game to be available with English, French, Italian, German, Spanish, Latin American Spanish, Chinese, Korean, Thai, and Vietnamese subtitles at launch. As of December 2019, all live action footage for the game has completed filming, and the game is expected to release in June 2020. On December 15th, it was confirmed that the game is being developed for iOS, Android, Nintendo Switch, Playstation 4, and PC platforms. The price point of ¥1900 (approximately $20) is intended to bring the game in line with an average Blu-Ray movie release, in order to attract movie fans who might not play many video games. In this way it seems the game is hoping to appeal to audiences in the way that Black Mirror: Bandersnatch had crossover appeal as a piece of interactive media. Producer Shinsuke Umeda commented that because the concept of the game is "a new entertainment type that is neither a movie nor a game", they are looking to market the game in such a way that it appeals to movie fans who don't normally play video games, and asks people to "Please think of it as one of the entertainment options for movies or Netflix". Despite knowing that FMV-style games have a very small audience - self-deprecatingly predicting that a Death Come True might "only sell 35 copies worldwide, all bought by my relatives", the game is a passion project for Kodaka because of his previous original goal of working in the film industry. His aspiration with the game was to create a project that was "neither a game nor a movie", but a new kind of entertainment which is a blend of both. Without the restraints of working for a big studio, Kodaka was able to work on projects he wanted to, rather than ones that a big studio would consider marketable. Kodaka and several other ex-Spike employees parted ways with Spike Chunsoft in 2017, where they formed a new independent games studio, TooKyo Games. Following this experience, Kodaka then became a scenario writer, first employed by Arc System Works to produce stories for the Jake Hunter series, and was later hired by Spike Chunsoft where he created his own successful visual novel original IP series, Danganronpa. Kodaka's professor helped Kodaka gain the opportunity to work as an Assistant Director on Kinji Fukasaku during the production of Clock Tower 3, where Kodaka helped to produce the full motion video-style cutscenes. While in university he worked part-time at the video games store Chameleon Club which gave him the ability to play a lot of games due to his staff discount, and his goals shifted from working in the film industry to applying his knowledge to the video games industry. Mino Development Pre-Production and Development Īs a child, director Kazutaka Kodaka was obsessed with movies and video games, and went on to major in film studies at Nihon University College of Art.
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